Boredom - this word could be considered as a one-word summary of Nicolas Pereda's Perpetuum Mobile (2009). Not so much of the viewer's state. Personally, I didn't get bored. It is more a state of boredom the characters evoke. But then, boredom is not the right word, though perhaps the most adequate in the English language. I have come across a similar effect in my writing on Lav Diaz's Melancholia (2008), in which I . . .
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